Underwater Cities Score Calculator
Streamline your game nights with our free online score calculator designed specifically for Underwater Cities. Easily track metropolises, end-scoring cards, networks, and leftover resources without reaching for pen and paper. Get accurate final scores in seconds so you can crown the winning brain behind humanity's new oceanic home.
🏆 Don’t Let This Game Evaporate
You just played an epic session of Underwater Cities. Don’t let these stats disappear into thin air.
- Save this session permanently to your tabletop play journal.
- Auto-sync your physical collection straight from BoardGameGeek.
- Track group rivalries and see who actually wins game night.
How to calculate final score in Underwater Cities
Your final score is calculated by combining your connected metropolis points, end-scoring cards, and network variety points, plus double the value of your leftover biomatter. Finally, add one quarter of your remaining credits, kelp, science, and steelplast combined, rounded down to the nearest whole number.
- Final Scoring Tile
- Points printed on the metropolis tile in the upper-left corner of your player board if connected by both required tunnels.
- End Scoring Cards
- Total points from remaining cards in your tableau marked with the end-scoring symbol.
- Network Scoring
- Total points for each connected city based on the variety of adjacent building types.
- Biomatter
- Amount of biomatter remaining at the end of the game.
- Other Resources
- Combined total of remaining credits, kelp, science, and steelplast.
Frequently asked questions
Why is resource conversion emphasized at the end of the game?
Converting leftover resources into points at a rate of 4-to-1 via endgame rules or card abilities is heavily emphasized because keeping resources unspent yields zero points.
How is biomatter handled during the end-game resource conversion?
Biomatter is uniquely treated during end-game conversion, selling first for a flat rate of 2 credits each before general resource pooling begins.
How do building types affect the points scored for connected cities?
Simply spamming one type of building next to a city yields diminishing returns (3 points); mixing all three building types next to a single connected city maximizes its value to 6 points.
When does the upper-left metropolis tile grant its end-game points?
The upper-left metropolis tile only grants its end-game points if it is physically linked to the player's network by both required tunnels.
/pic3490053.jpg)
/pic6293412.jpg)
/pic3146943.png)
/pic4917407.jpg)